I am a multi-disciplinary game developer and technical artist based in Salt Lake City, UT, with expertise in game design, technical art, programming, Artificial Intelligence, and music composition. I graduated with a Bachelor of Arts in Art & Design: Game and Playable Media from the University of California, Santa Cruz in March 2024, and am currently pursuing a Master's degree in Entertainment Art & Engineering at the University of Utah. My current focus is Technical Art, which encompasses shaders, VFX, stylization, rendering optimization, procedural generation, postprocessing, and more!


I was born in Taiwan and grew up in a multicultural environment across China, Japan, Britain, and the U.S.. My journey with digital games began at the age of seven when a PSP filled the void left by my frequently absent parents, leading me to experience thousands of games across various genres and platforms. These gaming experiences became portals to learning, offering lessons in science, ethics, and the value of trust. They also fostered friendships and shared joy, shaping my identity and aspirations. This personal revelation has fueled my ambition to become a game developer, aiming to replicate and extend the joy and enlightenment from my gaming experiences to every player.